diff --git a/src/experimental/PFC/action_handlers.py b/src/experimental/PFC/action_handlers.py index d88079b6..1028cc67 100644 --- a/src/experimental/PFC/action_handlers.py +++ b/src/experimental/PFC/action_handlers.py @@ -4,7 +4,8 @@ import asyncio import datetime import traceback import json -from typing import Optional, Set, TYPE_CHECKING, List, Tuple # 确保导入 List 和 Tuple +import random +from typing import Optional, Set, TYPE_CHECKING, List, Tuple, Dict # 确保导入 Dict from src.chat.emoji_system.emoji_manager import emoji_manager from src.common.logger_manager import get_logger @@ -17,7 +18,6 @@ from src.chat.utils.utils_image import image_path_to_base64 from maim_message import Seg, UserInfo from src.chat.message_receive.message import MessageSending, MessageSet from src.chat.message_receive.message_sender import message_manager -# PFC.message_sender 已经包含 DirectMessageSender,这里不再需要单独导入 if TYPE_CHECKING: from .conversation import Conversation @@ -26,8 +26,17 @@ logger = get_logger("pfc_action_handlers") class ActionHandler(ABC): - """处理动作的抽象基类。""" + """ + 处理动作的抽象基类。 + 每个具体的动作处理器都应继承此类并实现 execute 方法。 + """ def __init__(self, conversation: "Conversation"): + """ + 初始化动作处理器。 + + Args: + conversation (Conversation): 当前对话实例。 + """ self.conversation = conversation self.logger = logger @@ -41,19 +50,33 @@ class ActionHandler(ABC): current_action_record: dict ) -> tuple[bool, str, str]: """ - 执行动作。 + 执行具体的动作逻辑。 - 返回: - 一个元组,包含: - - action_successful (bool): 动作是否成功。 - - final_status (str): 动作的最终状态。 - - final_reason (str): 最终状态的原因。 + Args: + reason (str): 执行此动作的规划原因。 + observation_info (Optional[ObservationInfo]): 当前的观察信息。 + conversation_info (Optional[ConversationInfo]): 当前的对话信息。 + action_start_time (float): 动作开始的时间戳。 + current_action_record (dict): 用于记录此动作执行情况的字典。 + + Returns: + tuple[bool, str, str]: 一个元组,包含: + - action_successful (bool): 动作是否成功执行。 + - final_status (str): 动作的最终状态 (如 "done", "recall", "error")。 + - final_reason (str): 动作最终状态的原因或描述。 """ pass async def _send_reply_or_segments(self, segments_data: list[Seg], content_for_log: str) -> bool: """ - 辅助函数,用于发送消息(文本或图片段)。 + 内部辅助函数,用于将构造好的消息段发送出去。 + + Args: + segments_data (list[Seg]): 包含待发送内容的 Seg 对象列表。 + content_for_log (str): 用于日志记录的消息内容的简短描述。 + + Returns: + bool: 消息是否发送成功。 """ if not self.conversation.direct_sender: self.logger.error(f"[私聊][{self.conversation.private_name}] DirectMessageSender 未初始化,无法发送。") @@ -63,58 +86,69 @@ class ActionHandler(ABC): return False try: + # 将 Seg 对象列表包装在 type="seglist" 的 Seg 对象中 final_segments = Seg(type="seglist", data=segments_data) + # 调用实际的发送方法 await self.conversation.direct_sender.send_message( chat_stream=self.conversation.chat_stream, segments=final_segments, - reply_to_message=None, - content=content_for_log + reply_to_message=None, # 私聊通常不引用回复 + content=content_for_log # 用于发送器内部的日志记录 ) - if self.conversation.conversation_info: - self.conversation.conversation_info.my_message_count += 1 - self.conversation.state = ConversationState.ANALYZING + # 注意: my_message_count 的增加现在由具体的发送逻辑(文本或表情)处理后决定 return True except Exception as e: self.logger.error(f"[私聊][{self.conversation.private_name}] 发送消息时失败: {str(e)}") self.logger.error(f"[私聊][{self.conversation.private_name}] {traceback.format_exc()}") - self.conversation.state = ConversationState.ERROR + self.conversation.state = ConversationState.ERROR # 发送失败则标记错误状态 return False async def _update_bot_message_in_history( self, send_time: float, - message_content: str, # 对于图片,这应该是描述性的文本 + message_content: str, observation_info: ObservationInfo, message_id_prefix: str = "bot_sent_" ): - """在机器人发送消息后,更新 ObservationInfo 中的聊天记录。""" + """ + 在机器人成功发送消息后,将该消息添加到 ObservationInfo 的聊天历史中。 + + Args: + send_time (float): 消息发送成功的时间戳。 + message_content (str): 发送的消息内容(对于文本是其本身,对于表情是其描述)。 + observation_info (ObservationInfo): 当前的观察信息实例。 + message_id_prefix (str, optional): 生成消息ID时使用的前缀。默认为 "bot_sent_"。 + """ if not self.conversation.bot_qq_str: self.logger.warning(f"[私聊][{self.conversation.private_name}] Bot QQ ID 未知,无法更新机器人消息历史。") return - bot_message_dict = { - "message_id": f"{message_id_prefix}{send_time}", + # 构造机器人发送的消息字典 + bot_message_dict: Dict[str, any] = { + "message_id": f"{message_id_prefix}{send_time:.3f}", # 使用更精确的时间戳 "time": send_time, "user_info": { "user_id": self.conversation.bot_qq_str, "user_nickname": global_config.BOT_NICKNAME, "platform": self.conversation.chat_stream.platform if self.conversation.chat_stream else "unknown_platform", }, - "processed_plain_text": message_content, - "detailed_plain_text": message_content, + "processed_plain_text": message_content, # 历史记录中的纯文本使用传入的 message_content + "detailed_plain_text": message_content, # 详细文本也使用相同内容 } observation_info.chat_history.append(bot_message_dict) observation_info.chat_history_count = len(observation_info.chat_history) self.logger.debug( - f"[私聊][{self.conversation.private_name}] {global_config.BOT_NICKNAME}发送的消息已添加到 chat_history。当前历史数: {observation_info.chat_history_count}" + f"[私聊][{self.conversation.private_name}] {global_config.BOT_NICKNAME}发送的消息 ('{message_content[:30]}...')已添加到 chat_history。当前历史数: {observation_info.chat_history_count}" ) + # 限制历史记录长度 max_history_len = getattr(global_config, "pfc_max_chat_history_for_checker", 50) if len(observation_info.chat_history) > max_history_len: observation_info.chat_history = observation_info.chat_history[-max_history_len:] observation_info.chat_history_count = len(observation_info.chat_history) - history_slice_for_str = observation_info.chat_history[-30:] + # 更新用于 Prompt 的历史记录字符串 + history_slice_for_str = observation_info.chat_history[-30:] # 例如最近30条 try: observation_info.chat_history_str = await build_readable_messages( history_slice_for_str, @@ -129,20 +163,32 @@ class ActionHandler(ABC): async def _update_post_send_states( self, - send_time: float, observation_info: ObservationInfo, conversation_info: ConversationInfo, - action_type: str, # "direct_reply", "send_new_message", "say_goodbye", "send_memes" + action_type: str, # 例如 "direct_reply", "send_memes" event_description_for_emotion: str ): - """处理发送消息成功后的通用状态更新。""" - if self.conversation.idle_chat: - await self.conversation.idle_chat.update_last_message_time(send_time) + """ + 在成功发送一条或多条消息(文本/表情)后,处理通用的状态更新。 + 这包括更新 IdleChat、清理未处理消息、更新追问状态以及关系/情绪。 - # 清理已处理的未读消息 (只清理在发送这条回复之前的、来自他人的消息) + Args: + observation_info (ObservationInfo): 当前观察信息。 + conversation_info (ConversationInfo): 当前对话信息。 + action_type (str): 执行的动作类型,用于决定追问逻辑。 + event_description_for_emotion (str): 用于情绪更新的事件描述。 + """ + current_event_time = time.time() # 获取当前时间作为事件发生时间 + + # 更新 IdleChat 的最后消息时间 + if self.conversation.idle_chat: + await self.conversation.idle_chat.update_last_message_time(current_event_time) + + # 清理在本次交互完成(即此函数被调用时)之前的、来自他人的未处理消息 current_unprocessed_messages = getattr(observation_info, "unprocessed_messages", []) message_ids_to_clear: Set[str] = set() - timestamp_before_sending = send_time - 0.001 # 确保是发送前的时间 + timestamp_before_current_interaction_completion = current_event_time - 0.001 # 确保是严格之前 + for msg in current_unprocessed_messages: msg_time = msg.get("time") msg_id = msg.get("message_id") @@ -152,40 +198,30 @@ class ActionHandler(ABC): if ( msg_id and msg_time - and sender_id != self.conversation.bot_qq_str - and msg_time < timestamp_before_sending + and sender_id != self.conversation.bot_qq_str # 是对方的消息 + and msg_time < timestamp_before_current_interaction_completion # 在本次交互完成前 ): message_ids_to_clear.add(msg_id) if message_ids_to_clear: self.logger.debug( - f"[私聊][{self.conversation.private_name}] 准备清理 {len(message_ids_to_clear)} 条发送前(他人)消息: {message_ids_to_clear}" + f"[私聊][{self.conversation.private_name}] 准备清理 {len(message_ids_to_clear)} 条交互完成前(他人)消息: {message_ids_to_clear}" ) await observation_info.clear_processed_messages(message_ids_to_clear) - else: - self.logger.debug(f"[私聊][{self.conversation.private_name}] 没有需要清理的发送前(他人)消息。") - # 更新追问状态 + # 更新追问状态 (last_successful_reply_action) other_new_msg_count_during_planning = getattr( conversation_info, "other_new_messages_during_planning_count", 0 ) if action_type in ["direct_reply", "send_new_message", "send_memes"]: if other_new_msg_count_during_planning > 0 and action_type == "direct_reply": - self.logger.debug( - f"[私聊][{self.conversation.private_name}] 因规划期间收到 {other_new_msg_count_during_planning} 条他人新消息,下一轮强制使用【初始回复】逻辑。" - ) + # 如果是直接回复,且规划期间有新消息,则下次不应追问 conversation_info.last_successful_reply_action = None else: - self.logger.debug( - f"[私聊][{self.conversation.private_name}] 成功执行 '{action_type}', 下一轮【允许】使用追问逻辑。" - ) + # 否则,记录本次成功的回复/表情动作为下次追问的依据 conversation_info.last_successful_reply_action = action_type - - # 更新实例消息计数和关系/情绪 - conversation_info.current_instance_message_count += 1 - self.logger.debug( - f"[私聊][{self.conversation.private_name}] 实例消息计数({global_config.BOT_NICKNAME}发送后)增加到: {conversation_info.current_instance_message_count}" - ) + + # 更新关系和情绪状态 await self._update_relationship_and_emotion(observation_info, conversation_info, event_description_for_emotion) async def _update_relationship_and_emotion( @@ -194,13 +230,22 @@ class ActionHandler(ABC): conversation_info: ConversationInfo, event_description: str ): - """辅助方法:更新关系和情绪状态。""" + """ + 辅助方法:调用关系更新器和情绪更新器。 + + Args: + observation_info (ObservationInfo): 当前观察信息。 + conversation_info (ConversationInfo): 当前对话信息。 + event_description (str): 触发更新的事件描述。 + """ + # 更新关系值(增量) if self.conversation.relationship_updater and self.conversation.chat_observer: await self.conversation.relationship_updater.update_relationship_incremental( conversation_info=conversation_info, observation_info=observation_info, chat_observer_for_history=self.conversation.chat_observer, ) + # 更新情绪状态 if self.conversation.emotion_updater and self.conversation.chat_observer: await self.conversation.emotion_updater.update_emotion_based_on_context( conversation_info=conversation_info, @@ -209,6 +254,47 @@ class ActionHandler(ABC): event_description=event_description, ) + async def _fetch_and_prepare_emoji_segment(self, emoji_query: str) -> Optional[Tuple[Seg, str, str]]: + """ + 根据表情查询字符串获取表情图片,将其转换为 Base64 编码, + 并准备好发送所需的 Seg 对象和相关描述文本。 + + Args: + emoji_query (str): 用于搜索表情的查询字符串。 + + Returns: + Optional[Tuple[Seg, str, str]]: 如果成功,返回一个元组包含: + - emoji_segment (Seg): 构造好的用于发送的表情 Seg 对象。 + - full_emoji_description (str): 表情的完整描述。 + - log_content_for_emoji (str): 用于日志记录的表情描述(可能是截断的)。 + 如果失败,则返回 None。 + """ + self.logger.info(f"[私聊][{self.conversation.private_name}] 尝试获取表情,查询: '{emoji_query}'") + try: + emoji_result = await emoji_manager.get_emoji_for_text(emoji_query) + if emoji_result: + emoji_path, full_emoji_description = emoji_result + self.logger.info(f"获取到表情包: {emoji_path}, 描述: {full_emoji_description}") + + # 将图片路径转换为纯 Base64 字符串 + emoji_b64_content = image_path_to_base64(emoji_path) + if not emoji_b64_content: + self.logger.error(f"无法将图片 {emoji_path} 转换为Base64。") + return None + + # 根据用户提供的片段,Seg type="emoji" data 为纯 Base64 字符串 + emoji_segment = Seg(type="emoji", data=emoji_b64_content) + # 用于发送器日志的截断描述 + log_content_for_emoji = full_emoji_description[-20:] + "..." + + return emoji_segment, full_emoji_description, log_content_for_emoji + else: + self.logger.warning(f"未能根据查询 '{emoji_query}' 获取到合适的表情包。") + return None + except Exception as e: + self.logger.error(f"获取或准备表情图片时出错: {e}", exc_info=True) + return None + class BaseTextReplyHandler(ActionHandler): """ @@ -226,43 +312,52 @@ class BaseTextReplyHandler(ActionHandler): 管理生成文本回复并检查其适用性的循环。 对于 send_new_message,它还处理来自 ReplyGenerator 的初始 JSON 决策。 - 返回: - is_suitable (bool): 是否找到了合适的回复或作出了发送决策。 - generated_content (Optional[str]): 要发送的内容;如果 ReplyGenerator 决定不发送 (send_new_message),则为 None。 - check_reason (str): 检查器或生成失败的原因。 - need_replan_from_checker (bool): 如果检查器要求重新规划。 - should_send_reply_for_new_message (bool): 特定于 send_new_message,如果 ReplyGenerator 决定发送则为 True。 + Args: + action_type (str): 当前动作类型 ("direct_reply" 或 "send_new_message")。 + observation_info (ObservationInfo): 当前观察信息。 + conversation_info (ConversationInfo): 当前对话信息。 + max_attempts (int): 最大尝试次数。 + + Returns: + Tuple[bool, Optional[str], str, bool, bool]: + - is_suitable (bool): 是否找到了合适的回复或作出了发送决策。 + - generated_content_to_send (Optional[str]): 检查通过后要发送的文本内容; + 如果 ReplyGenerator 决定不发送 (仅对 send_new_message),则为 None。 + - final_check_reason (str): 检查器或生成失败的原因。 + - need_replan (bool): 如果检查器明确要求重新规划。 + - should_send_reply_for_new_message (bool): 特定于 send_new_message, + 如果 ReplyGenerator 决定发送则为 True,否则为 False。对于 direct_reply,此值恒为 True。 """ reply_attempt_count = 0 - is_suitable = False - generated_content_to_send: Optional[str] = None - final_check_reason = "未开始检查" - need_replan = False - # should_send_reply_for_new_message 仅用于 send_new_message 动作类型 - should_send_reply_for_new_message = True if action_type == "direct_reply" else False # direct_reply 总是尝试发送 + is_suitable = False # 标记内容是否通过检查 + generated_content_to_send: Optional[str] = None # 最终要发送的文本 + final_check_reason = "未开始检查" # 最终检查原因 + need_replan = False # 是否需要重新规划 + # direct_reply 总是尝试发送;send_new_message 的初始值取决于RG + should_send_reply_for_new_message = True if action_type == "direct_reply" else False while reply_attempt_count < max_attempts and not is_suitable and not need_replan: reply_attempt_count += 1 log_prefix = f"[私聊][{self.conversation.private_name}] 尝试生成/检查 '{action_type}' (第 {reply_attempt_count}/{max_attempts} 次)..." self.logger.info(log_prefix) - self.conversation.state = ConversationState.GENERATING + self.conversation.state = ConversationState.GENERATING # 设置状态为生成中 if not self.conversation.reply_generator: - # 这个应该在 Conversation 初始化时就保证了,但以防万一 raise RuntimeError(f"ReplyGenerator 未为 {self.conversation.private_name} 初始化") + # 调用 ReplyGenerator 生成原始回复 raw_llm_output = await self.conversation.reply_generator.generate( observation_info, conversation_info, action_type=action_type ) self.logger.debug(f"{log_prefix} ReplyGenerator.generate 返回: '{raw_llm_output}'") + current_content_for_check = raw_llm_output # 当前待检查的内容 - current_content_for_check = raw_llm_output - + # 如果是 send_new_message 动作,需要解析 JSON 判断是否发送 if action_type == "send_new_message": parsed_json = None try: parsed_json = json.loads(raw_llm_output) - except json.JSONDecodeError: + except json.JSONDecodeError: # JSON 解析失败 self.logger.error(f"{log_prefix} ReplyGenerator 返回的不是有效的JSON: {raw_llm_output}") conversation_info.last_reply_rejection_reason = "回复生成器未返回有效JSON" conversation_info.last_rejected_reply_content = raw_llm_output @@ -272,15 +367,15 @@ class BaseTextReplyHandler(ActionHandler): generated_content_to_send = None # 明确不发送内容 break # 跳出重试循环 - if parsed_json: + if parsed_json: # JSON 解析成功 send_decision = parsed_json.get("send", "no").lower() generated_text_from_json = parsed_json.get("txt", "") # 如果不发送,txt可能是"no" - if send_decision == "yes": + if send_decision == "yes": # ReplyGenerator 决定发送 should_send_reply_for_new_message = True current_content_for_check = generated_text_from_json self.logger.info(f"{log_prefix} ReplyGenerator 决定发送消息。内容初步为: '{current_content_for_check[:100]}...'") - else: # send_decision is "no" + else: # ReplyGenerator 决定不发送 should_send_reply_for_new_message = False is_suitable = True # 决策已做出(不发送) final_check_reason = "回复生成器决定不发送" @@ -288,23 +383,27 @@ class BaseTextReplyHandler(ActionHandler): self.logger.info(f"{log_prefix} ReplyGenerator 决定不发送消息。") break # 跳出重试循环 - # 如果是 direct_reply 或者 send_new_message 且决定要发送,则检查内容 - if not current_content_for_check or current_content_for_check.startswith("抱歉") or current_content_for_check.strip() == "" or (action_type == "send_new_message" and current_content_for_check == "no" and should_send_reply_for_new_message): + # 检查生成的内容是否有效(适用于 direct_reply 或 send_new_message 且决定发送的情况) + if not current_content_for_check or \ + current_content_for_check.startswith("抱歉") or \ + current_content_for_check.strip() == "" or \ + (action_type == "send_new_message" and current_content_for_check == "no" and should_send_reply_for_new_message): warning_msg = f"{log_prefix} 生成内容无效或为错误提示" if action_type == "send_new_message" and current_content_for_check == "no" and should_send_reply_for_new_message: warning_msg += " (ReplyGenerator决定发送但文本为'no')" self.logger.warning(warning_msg + ",将进行下一次尝试 (如果适用)。") - final_check_reason = "生成内容无效" + final_check_reason = "生成内容无效" # 更新检查原因 conversation_info.last_reply_rejection_reason = final_check_reason conversation_info.last_rejected_reply_content = current_content_for_check - await asyncio.sleep(0.5) - continue + await asyncio.sleep(0.5) # 暂停后重试 + continue # 进入下一次循环 # --- 内容检查 --- - self.conversation.state = ConversationState.CHECKING + self.conversation.state = ConversationState.CHECKING # 设置状态为检查中 if not self.conversation.reply_checker: raise RuntimeError(f"ReplyChecker 未为 {self.conversation.private_name} 初始化") + # 准备检查器所需参数 current_goal_str = "" if conversation_info.goal_list: goal_item = conversation_info.goal_list[-1] @@ -314,6 +413,7 @@ class BaseTextReplyHandler(ActionHandler): chat_history_text_for_check = getattr(observation_info, "chat_history_str", "") current_time_value_for_check = observation_info.current_time_str or "获取时间失败" + # 调用 ReplyChecker if global_config.enable_pfc_reply_checker: self.logger.debug(f"{log_prefix} 调用 ReplyChecker 检查 (配置已启用)...") is_suitable_check, reason_check, need_replan_check = await self.conversation.reply_checker.check( @@ -324,41 +424,152 @@ class BaseTextReplyHandler(ActionHandler): self.logger.info( f"{log_prefix} ReplyChecker 结果: 合适={is_suitable_check}, 原因='{reason_check}', 需重规划={need_replan_check}" ) - else: + else: # ReplyChecker 未启用 is_suitable_check, reason_check, need_replan_check = True, "ReplyChecker 已通过配置关闭", False self.logger.debug(f"{log_prefix} [配置关闭] ReplyChecker 已跳过,默认回复为合适。") - is_suitable = is_suitable_check - final_check_reason = reason_check - need_replan = need_replan_check + is_suitable = is_suitable_check # 更新内容是否合适 + final_check_reason = reason_check # 更新检查原因 + need_replan = need_replan_check # 更新是否需要重规划 - if not is_suitable: + if not is_suitable: # 如果内容不合适 conversation_info.last_reply_rejection_reason = final_check_reason conversation_info.last_rejected_reply_content = current_content_for_check if final_check_reason == "机器人尝试发送重复消息" and not need_replan: self.logger.warning(f"{log_prefix} 回复因自身重复被拒绝。将重试。") - elif not need_replan and reply_attempt_count < max_attempts: + elif not need_replan and reply_attempt_count < max_attempts: # 如果不需要重规划且还有尝试次数 self.logger.warning(f"{log_prefix} 回复不合适: {final_check_reason}。将重试。") - else: # 需要重规划或达到最大次数 + else: # 需要重规划或已达到最大尝试次数 self.logger.warning(f"{log_prefix} 回复不合适且(需要重规划或已达最大次数): {final_check_reason}") break # 结束循环 await asyncio.sleep(0.5) # 重试前暂停 - else: # is_suitable is True - generated_content_to_send = current_content_for_check - conversation_info.last_reply_rejection_reason = None - conversation_info.last_rejected_reply_content = None + else: # 内容合适 + generated_content_to_send = current_content_for_check # 设置最终要发送的内容 + conversation_info.last_reply_rejection_reason = None # 清除上次拒绝原因 + conversation_info.last_rejected_reply_content = None # 清除上次拒绝内容 break # 成功,跳出循环 - # 确保即使循环结束,如果 should_send_reply_for_new_message 为 False,则 is_suitable 也为 True(表示决策完成) + # 确保 send_new_message 在 RG 决定不发送时,is_suitable 为 True,generated_content_to_send 为 None if action_type == "send_new_message" and not should_send_reply_for_new_message: is_suitable = True # 决策已完成(不发送) generated_content_to_send = None # 确认不发送任何内容 return is_suitable, generated_content_to_send, final_check_reason, need_replan, should_send_reply_for_new_message + async def _process_and_send_reply_with_optional_emoji( + self, + action_type: str, # "direct_reply" or "send_new_message" + observation_info: ObservationInfo, + conversation_info: ConversationInfo, + max_reply_attempts: int + ) -> Tuple[bool, bool, List[str], Optional[str], bool, str, bool]: + """ + 核心共享方法:处理文本生成/检查,获取表情,并按顺序发送。 + + Args: + action_type (str): "direct_reply" 或 "send_new_message"。 + observation_info (ObservationInfo): 当前观察信息。 + conversation_info (ConversationInfo): 当前对话信息。 + max_reply_attempts (int): 文本生成的最大尝试次数。 + + Returns: + Tuple[bool, bool, List[str], Optional[str], bool, str, bool]: + - sent_text_successfully (bool): 文本是否成功发送。 + - sent_emoji_successfully (bool): 表情是否成功发送。 + - final_reason_parts (List[str]): 描述发送结果的字符串列表。 + - full_emoji_description_if_sent (Optional[str]): 如果表情发送成功,其完整描述。 + - need_replan_from_text_check (bool): 文本检查是否要求重规划。 + - text_check_failure_reason (str): 文本检查失败的原因(如果适用)。 + - rg_decided_not_to_send_text (bool): ReplyGenerator是否决定不发送文本 (仅send_new_message)。 + """ + sent_text_successfully = False + sent_emoji_successfully = False + final_reason_parts: List[str] = [] + full_emoji_description_if_sent: Optional[str] = None + + # 1. 处理文本部分 + is_suitable_text, generated_text_content, text_check_reason, need_replan_text, rg_decided_to_send_text = \ + await self._generate_and_check_text_reply_loop( + action_type=action_type, + observation_info=observation_info, + conversation_info=conversation_info, + max_attempts=max_reply_attempts + ) + + text_to_send: Optional[str] = None + # 对于 send_new_message,只有当 RG 决定发送且内容合适时才有文本 + if action_type == "send_new_message": + if rg_decided_to_send_text and is_suitable_text and generated_text_content: + text_to_send = generated_text_content + # 对于 direct_reply,只要内容合适就有文本 + elif action_type == "direct_reply": + if is_suitable_text and generated_text_content: + text_to_send = generated_text_content + + rg_decided_not_to_send_text = (action_type == "send_new_message" and not rg_decided_to_send_text) + + # 2. 处理表情部分 + emoji_prepared_info: Optional[Tuple[Seg, str, str]] = None # (segment, full_description, log_description) + emoji_query = conversation_info.current_emoji_query + if emoji_query: + emoji_prepared_info = await self._fetch_and_prepare_emoji_segment(emoji_query) + # 清理查询,无论是否成功获取,避免重复使用 + conversation_info.current_emoji_query = None # 重要:在这里清理 + + # 3. 决定发送顺序并发送 + send_order: List[str] = [] + if text_to_send and emoji_prepared_info: # 文本和表情都有 + send_order = ["text", "emoji"] if random.random() < 0.5 else ["emoji", "text"] + elif text_to_send: # 只有文本 + send_order = ["text"] + elif emoji_prepared_info: # 只有表情 (可能是 direct_reply 带表情,或 send_new_message 时 RG 不发文本但有表情) + send_order = ["emoji"] + + for item_type in send_order: + current_send_time = time.time() # 每次发送前获取精确时间 + if item_type == "text" and text_to_send: + self.conversation.generated_reply = text_to_send # 用于日志和历史记录 + text_segment = Seg(type="text", data=text_to_send) + if await self._send_reply_or_segments([text_segment], text_to_send): + sent_text_successfully = True + await self._update_bot_message_in_history(current_send_time, text_to_send, observation_info) + if self.conversation.conversation_info: + self.conversation.conversation_info.current_instance_message_count +=1 + self.conversation.conversation_info.my_message_count += 1 # 文本发送成功,增加计数 + final_reason_parts.append(f"成功发送文本 ('{text_to_send[:20]}...')") + else: + final_reason_parts.append("发送文本失败") + # 如果文本发送失败,通常不应继续发送表情,除非有特殊需求 + break + elif item_type == "emoji" and emoji_prepared_info: + emoji_segment, full_emoji_desc, log_emoji_desc = emoji_prepared_info + if await self._send_reply_or_segments([emoji_segment], log_emoji_desc): + sent_emoji_successfully = True + full_emoji_description_if_sent = full_emoji_desc + await self._update_bot_message_in_history(current_send_time, full_emoji_desc, observation_info, "bot_emoji_") + if self.conversation.conversation_info: + self.conversation.conversation_info.current_instance_message_count +=1 + self.conversation.conversation_info.my_message_count += 1 # 表情发送成功,增加计数 + final_reason_parts.append(f"成功发送表情 ({full_emoji_desc})") + else: + final_reason_parts.append("发送表情失败") + # 如果表情发送失败,但文本已成功,也应记录 + if not text_to_send : # 如果只有表情且表情失败 + break + + return ( + sent_text_successfully, + sent_emoji_successfully, + final_reason_parts, + full_emoji_description_if_sent, + need_replan_text, + text_check_reason if not is_suitable_text else "文本检查通过或未执行", # 返回文本检查失败的原因 + rg_decided_not_to_send_text + ) + class DirectReplyHandler(BaseTextReplyHandler): - """处理直接回复动作的处理器。""" + """处理直接回复动作(direct_reply)的处理器。""" async def execute( self, reason: str, @@ -367,54 +578,71 @@ class DirectReplyHandler(BaseTextReplyHandler): action_start_time: float, current_action_record: dict ) -> tuple[bool, str, str]: + """ + 执行直接回复动作。 + 会尝试生成文本回复,并根据 current_emoji_query 发送附带表情。 + """ if not observation_info or not conversation_info: - return False, "error", "DirectReply 的 ObservationInfo 或 ConversationInfo 为空" + self.logger.error(f"[私聊][{self.conversation.private_name}] DirectReplyHandler: ObservationInfo 或 ConversationInfo 为空。") + return False, "error", "内部信息缺失,无法执行直接回复" - action_successful = False - final_status = "recall" - final_reason = "直接回复动作未成功执行" + action_successful = False # 整体动作是否成功 + final_status = "recall" # 默认最终状态 + final_reason = "直接回复动作未成功执行" # 默认最终原因 max_reply_attempts: int = getattr(global_config, "pfc_max_reply_attempts", 3) - is_suitable, generated_content, check_reason, need_replan, _ = await self._generate_and_check_text_reply_loop( + ( + sent_text_successfully, + sent_emoji_successfully, + reason_parts, + full_emoji_desc, + need_replan_from_text_check, + text_check_failure_reason, + _ # rg_decided_not_to_send_text, direct_reply 不关心这个 + ) = await self._process_and_send_reply_with_optional_emoji( action_type="direct_reply", observation_info=observation_info, conversation_info=conversation_info, - max_attempts=max_reply_attempts + max_reply_attempts=max_reply_attempts ) - if is_suitable and generated_content: - self.conversation.generated_reply = generated_content - timestamp_before_sending = time.time() - self.conversation.state = ConversationState.SENDING - text_segment = Seg(type="text", data=self.conversation.generated_reply) - send_success = await self._send_reply_or_segments([text_segment], self.conversation.generated_reply) - send_end_time = time.time() + # 根据发送结果决定最终状态 + if sent_text_successfully or sent_emoji_successfully: + action_successful = True + final_status = "done" + final_reason = "; ".join(reason_parts) if reason_parts else "成功完成操作" + + # 统一调用发送后状态更新 + event_desc_parts = [] + if sent_text_successfully and self.conversation.generated_reply : event_desc_parts.append(f"你回复了: '{self.conversation.generated_reply[:30]}...'") + if sent_emoji_successfully and full_emoji_desc: event_desc_parts.append(f"并发送了表情: '{full_emoji_desc}'") + event_desc = " ".join(event_desc_parts) if event_desc_parts else "机器人发送了消息" + await self._update_post_send_states(observation_info, conversation_info, "direct_reply", event_desc) - if send_success: - action_successful = True - final_status = "done" - final_reason = "成功发送直接回复" - await self._update_bot_message_in_history(send_end_time, self.conversation.generated_reply, observation_info) - event_desc = f"你直接回复了消息: '{self.conversation.generated_reply[:50]}...'" - await self._update_post_send_states(send_end_time, observation_info, conversation_info, "direct_reply", event_desc) - else: - final_status = "recall"; final_reason = "发送直接回复时失败"; action_successful = False - conversation_info.last_successful_reply_action = None - conversation_info.my_message_count = 0 - elif need_replan: - final_status = "recall"; final_reason = f"回复检查要求重新规划: {check_reason}" - conversation_info.last_successful_reply_action = None - else: # 达到最大尝试次数或生成内容无效 - final_status = "max_checker_attempts_failed" - final_reason = f"达到最大回复尝试次数或生成内容无效,检查原因: {check_reason}" + elif need_replan_from_text_check: # 文本检查要求重规划 + final_status = "recall" + final_reason = f"文本回复检查要求重新规划: {text_check_failure_reason}" + conversation_info.last_successful_reply_action = None # 重置追问状态 + else: # 文本和表情都未能发送,或者文本检查失败且不需重规划(已达最大尝试) + final_status = "max_checker_attempts_failed" if not need_replan_from_text_check else "recall" + final_reason = f"直接回复失败。文本检查: {text_check_failure_reason}. " + ("; ".join(reason_parts) if reason_parts else "") action_successful = False - conversation_info.last_successful_reply_action = None + conversation_info.last_successful_reply_action = None # 重置追问状态 - return action_successful, final_status, final_reason + # 清理 my_message_count (如果动作整体不成功,但部分发送了,需要调整) + if not action_successful and conversation_info: + # _process_and_send_reply_with_optional_emoji 内部会增加 my_message_count + # 如果这里 action_successful 为 False,说明可能部分发送了但整体认为是失败 + # 这种情况下 my_message_count 可能需要调整,但目前逻辑是每次成功发送都加1, + # 如果 action_successful 为 False,则 last_successful_reply_action 会被清空, + # 避免了不成功的追问。my_message_count 的精确回滚比较复杂,暂时依赖 last_successful_reply_action。 + pass + + return action_successful, final_status, final_reason.strip() class SendNewMessageHandler(BaseTextReplyHandler): - """处理发送新消息动作的处理器。""" + """处理发送新消息动作(send_new_message)的处理器。""" async def execute( self, reason: str, @@ -423,61 +651,81 @@ class SendNewMessageHandler(BaseTextReplyHandler): action_start_time: float, current_action_record: dict ) -> tuple[bool, str, str]: + """ + 执行发送新消息动作。 + 会先通过 ReplyGenerator 判断是否要发送文本,如果发送,则生成并检查文本。 + 同时,也可能根据 current_emoji_query 发送附带表情。 + """ if not observation_info or not conversation_info: - return False, "error", "SendNewMessage 的 ObservationInfo 或 ConversationInfo 为空" + self.logger.error(f"[私聊][{self.conversation.private_name}] SendNewMessageHandler: ObservationInfo 或 ConversationInfo 为空。") + return False, "error", "内部信息缺失,无法执行发送新消息" - action_successful = False - final_status = "recall" - final_reason = "发送新消息动作未成功执行" + action_successful = False # 整体动作是否成功 + final_status = "recall" # 默认最终状态 + final_reason = "发送新消息动作未成功执行" # 默认最终原因 max_reply_attempts: int = getattr(global_config, "pfc_max_reply_attempts", 3) - is_suitable, generated_content, check_reason, need_replan, should_send = await self._generate_and_check_text_reply_loop( + ( + sent_text_successfully, + sent_emoji_successfully, + reason_parts, + full_emoji_desc, + need_replan_from_text_check, + text_check_failure_reason, + rg_decided_not_to_send_text # 重要:获取RG是否决定不发文本 + ) = await self._process_and_send_reply_with_optional_emoji( action_type="send_new_message", observation_info=observation_info, conversation_info=conversation_info, - max_attempts=max_reply_attempts + max_reply_attempts=max_reply_attempts ) - if not should_send: # ReplyGenerator 决定不发送 - self.logger.info(f"[私聊][{self.conversation.private_name}] 动作 'send_new_message': ReplyGenerator 决定不发送。原因: {check_reason}") - final_status = "done_no_reply" - final_reason = check_reason if check_reason else "回复生成器决定不发送消息" - action_successful = True # 决策本身是成功的 - conversation_info.last_successful_reply_action = None - conversation_info.my_message_count = 0 - elif is_suitable and generated_content: # 决定发送且内容合适 - self.conversation.generated_reply = generated_content - timestamp_before_sending = time.time() - self.conversation.state = ConversationState.SENDING - text_segment = Seg(type="text", data=self.conversation.generated_reply) - send_success = await self._send_reply_or_segments([text_segment], self.conversation.generated_reply) - send_end_time = time.time() - - if send_success: + # 根据发送结果和RG的决策决定最终状态 + if rg_decided_not_to_send_text: # ReplyGenerator 明确决定不发送文本 + if sent_emoji_successfully: # 但表情成功发送了 action_successful = True - final_status = "done" - final_reason = "成功发送新消息" - await self._update_bot_message_in_history(send_end_time, self.conversation.generated_reply, observation_info) - event_desc = f"你发送了一条新消息: '{self.conversation.generated_reply[:50]}...'" - await self._update_post_send_states(send_end_time, observation_info, conversation_info, "send_new_message", event_desc) - else: - final_status = "recall"; final_reason = "发送新消息时失败"; action_successful = False - conversation_info.last_successful_reply_action = None - conversation_info.my_message_count = 0 - elif need_replan: - final_status = "recall"; final_reason = f"回复检查要求重新规划: {check_reason}" + final_status = "done" # 整体算完成,因为有内容发出 + final_reason = f"回复生成器决定不发送文本,但成功发送了附带表情 ({full_emoji_desc or '未知表情'})" + # 即使只发了表情,也算一次交互,可以更新post_send_states + event_desc = f"你发送了表情: '{full_emoji_desc or '未知表情'}' (文本未发送)" + await self._update_post_send_states(observation_info, conversation_info, "send_new_message", event_desc) + else: # RG不发文本,表情也没发出去或失败 + action_successful = True # 决策本身是成功的(决定不发) + final_status = "done_no_reply" # 标记为完成但无回复 + final_reason = text_check_failure_reason if text_check_failure_reason and text_check_failure_reason != "文本检查通过或未执行" else "回复生成器决定不发送消息,且无表情或表情发送失败" + conversation_info.last_successful_reply_action = None # 因为没有文本发出 + if self.conversation.conversation_info: # 确保 my_message_count 被重置 + self.conversation.conversation_info.my_message_count = 0 + elif sent_text_successfully or sent_emoji_successfully: # RG决定发文本(或未明确反对),且至少有一个发出去了 + action_successful = True + final_status = "done" + final_reason = "; ".join(reason_parts) if reason_parts else "成功完成操作" + + event_desc_parts = [] + if sent_text_successfully and self.conversation.generated_reply: event_desc_parts.append(f"你发送了新消息: '{self.conversation.generated_reply[:30]}...'") + if sent_emoji_successfully and full_emoji_desc: event_desc_parts.append(f"并发送了表情: '{full_emoji_desc}'") + event_desc = " ".join(event_desc_parts) if event_desc_parts else "机器人发送了消息" + await self._update_post_send_states(observation_info, conversation_info, "send_new_message", event_desc) + + elif need_replan_from_text_check: # 文本检查要求重规划 + final_status = "recall" + final_reason = f"文本回复检查要求重新规划: {text_check_failure_reason}" conversation_info.last_successful_reply_action = None - else: # 达到最大尝试次数或生成内容无效 - final_status = "max_checker_attempts_failed" - final_reason = f"达到最大回复尝试次数或生成内容无效,检查原因: {check_reason}" + else: # 文本和表情都未能发送(且RG没有明确说不发文本),或者文本检查失败且不需重规划 + final_status = "max_checker_attempts_failed" if not need_replan_from_text_check else "recall" + final_reason = f"发送新消息失败。文本检查: {text_check_failure_reason}. " + ("; ".join(reason_parts) if reason_parts else "") action_successful = False conversation_info.last_successful_reply_action = None + + if not action_successful and conversation_info: + # 同 DirectReplyHandler,my_message_count 的精确回滚依赖 last_successful_reply_action 的清除 + pass - return action_successful, final_status, final_reason + return action_successful, final_status, final_reason.strip() class SayGoodbyeHandler(ActionHandler): - """处理发送告别语动作的处理器。""" + """处理发送告别语动作(say_goodbye)的处理器。""" async def execute( self, reason: str, @@ -486,17 +734,23 @@ class SayGoodbyeHandler(ActionHandler): action_start_time: float, current_action_record: dict ) -> tuple[bool, str, str]: + """ + 执行发送告别语的动作。 + 会生成告别文本并发送,然后标记对话结束。 + """ if not observation_info or not conversation_info: - return False, "error", "SayGoodbye 的 ObservationInfo 或 ConversationInfo 为空" + self.logger.error(f"[私聊][{self.conversation.private_name}] SayGoodbyeHandler: ObservationInfo 或 ConversationInfo 为空。") + return False, "error", "内部信息缺失,无法执行告别" action_successful = False - final_status = "recall" - final_reason = "告别语动作未成功执行" + final_status = "recall" # 默认状态 + final_reason = "告别语动作未成功执行" # 默认原因 - self.conversation.state = ConversationState.GENERATING + self.conversation.state = ConversationState.GENERATING # 设置状态为生成中 if not self.conversation.reply_generator: - raise RuntimeError("ReplyGenerator 未初始化") + raise RuntimeError(f"ReplyGenerator 未为 {self.conversation.private_name} 初始化") + # 生成告别语内容 generated_content = await self.conversation.reply_generator.generate( observation_info, conversation_info, action_type="say_goodbye" ) @@ -504,38 +758,42 @@ class SayGoodbyeHandler(ActionHandler): f"[私聊][{self.conversation.private_name}] 动作 'say_goodbye': 生成内容: '{generated_content[:100]}...'" ) - if not generated_content or generated_content.startswith("抱歉"): + if not generated_content or generated_content.startswith("抱歉"): # 如果生成内容无效 self.logger.warning( f"[私聊][{self.conversation.private_name}] 动作 'say_goodbye': 生成内容为空或为错误提示,取消发送。" ) final_reason = "生成告别内容无效" - final_status = "done" - self.conversation.should_continue = False - action_successful = True # 即使不发送,结束对话的决策也算完成 - else: + final_status = "done" # 即使不发送,结束对话的决策也算完成 + self.conversation.should_continue = False # 标记对话结束 + action_successful = True # 动作(决策结束)本身算成功 + else: # 如果生成内容有效 self.conversation.generated_reply = generated_content - self.conversation.state = ConversationState.SENDING + self.conversation.state = ConversationState.SENDING # 设置状态为发送中 text_segment = Seg(type="text", data=self.conversation.generated_reply) send_success = await self._send_reply_or_segments([text_segment], self.conversation.generated_reply) send_end_time = time.time() - if send_success: + if send_success: # 如果发送成功 action_successful = True final_status = "done" final_reason = "成功发送告别语" - self.conversation.should_continue = False + self.conversation.should_continue = False # 标记对话结束 + if self.conversation.conversation_info: + self.conversation.conversation_info.current_instance_message_count +=1 + self.conversation.conversation_info.my_message_count += 1 # 告别语也算一次发言 await self._update_bot_message_in_history(send_end_time, self.conversation.generated_reply, observation_info) event_desc = f"你发送了告别消息: '{self.conversation.generated_reply[:50]}...'" - await self._update_post_send_states(send_end_time, observation_info, conversation_info, "say_goodbye", event_desc) - else: + # 注意:由于 should_continue 已设为 False,后续的 idle chat 更新可能意义不大,但情绪更新仍可进行 + await self._update_post_send_states(observation_info, conversation_info, "say_goodbye", event_desc) + else: # 如果发送失败 final_status = "recall"; final_reason = "发送告别语失败"; action_successful = False - self.conversation.should_continue = True # 发送失败则不结束 + self.conversation.should_continue = True # 发送失败则不立即结束对话,让其自然流转 return action_successful, final_status, final_reason class SendMemesHandler(ActionHandler): - """处理发送表情包动作的处理器。""" + """处理发送表情包动作(send_memes)的处理器。""" async def execute( self, reason: str, @@ -544,111 +802,132 @@ class SendMemesHandler(ActionHandler): action_start_time: float, current_action_record: dict ) -> tuple[bool, str, str]: + """ + 执行发送表情包的动作。 + 会根据 current_emoji_query 获取并发送表情。 + """ if not observation_info or not conversation_info: - return False, "error", "SendMemes 的 ObservationInfo 或 ConversationInfo 为空" + self.logger.error(f"[私聊][{self.conversation.private_name}] SendMemesHandler: ObservationInfo 或 ConversationInfo 为空。") + return False, "error", "内部信息缺失,无法发送表情包" action_successful = False - final_status = "recall" + final_status = "recall" # 默认状态 final_reason_prefix = "发送表情包" - final_reason = f"{final_reason_prefix}失败:未知原因" - self.conversation.state = ConversationState.GENERATING + final_reason = f"{final_reason_prefix}失败:未知原因" # 默认原因 + self.conversation.state = ConversationState.GENERATING # 或 SENDING_MEME emoji_query = conversation_info.current_emoji_query - if not emoji_query: + if not emoji_query: # 如果没有表情查询 final_reason = f"{final_reason_prefix}失败:缺少表情包查询语句" - conversation_info.last_successful_reply_action = None + # 此动作不依赖文本回复的追问状态,所以不修改 last_successful_reply_action return False, "recall", final_reason + + # 清理表情查询,因为我们要处理它了 + conversation_info.current_emoji_query = None - self.logger.info(f"[私聊][{self.conversation.private_name}] 动作 'send_memes': 使用查询 '{emoji_query}' 获取表情包...") - try: - emoji_result = await emoji_manager.get_emoji_for_text(emoji_query) - if emoji_result: - emoji_path, emoji_description = emoji_result - self.logger.info(f"获取到表情包: {emoji_path}, 描述: {emoji_description}") + emoji_prepared_info = await self._fetch_and_prepare_emoji_segment(emoji_query) - if not self.conversation.chat_stream: raise RuntimeError("ChatStream 未初始化") - emoji_b64_cq = image_path_to_base64(emoji_path) - if not emoji_b64_cq: raise ValueError(f"无法转换图片 {emoji_path} 为Base64") + if emoji_prepared_info: # 如果成功获取并准备了表情 + emoji_segment, full_emoji_description, log_emoji_description = emoji_prepared_info + send_success = await self._send_reply_or_segments([emoji_segment], log_emoji_description) + send_end_time = time.time() - image_segment = Seg(type="emoji", data=emoji_b64_cq) - send_success = await self._send_reply_or_segments([image_segment], emoji_description[-20:] + "...") - send_end_time = time.time() - - if send_success: - action_successful = True - final_status = "done" - final_reason = f"{final_reason_prefix}成功发送 ({emoji_description})" - await self._update_bot_message_in_history(send_end_time, emoji_description, observation_info, "bot_meme_") - event_desc = f"你发送了一个表情包 ({emoji_description})" - await self._update_post_send_states(send_end_time, observation_info, conversation_info, "send_memes", event_desc) - else: - final_status = "recall"; final_reason = f"{final_reason_prefix}失败:发送时出错" - else: - final_reason = f"{final_reason_prefix}失败:未找到合适表情包" - conversation_info.last_successful_reply_action = None - except Exception as e: - self.logger.error(f"处理表情包动作时出错: {e}", exc_info=True) - final_status = "error"; final_reason = f"{final_reason_prefix}失败:处理时出错 ({e})" - conversation_info.last_successful_reply_action = None + if send_success: # 如果发送成功 + action_successful = True + final_status = "done" + final_reason = f"{final_reason_prefix}成功发送 ({full_emoji_description})" + if self.conversation.conversation_info: + self.conversation.conversation_info.current_instance_message_count +=1 + self.conversation.conversation_info.my_message_count += 1 # 表情也算一次发言 + await self._update_bot_message_in_history(send_end_time, full_emoji_description, observation_info, "bot_meme_") + event_desc = f"你发送了一个表情包 ({full_emoji_description})" + await self._update_post_send_states(observation_info, conversation_info, "send_memes", event_desc) + else: # 如果发送失败 + final_status = "recall"; final_reason = f"{final_reason_prefix}失败:发送时出错" + else: # 如果未能获取或准备表情 + final_reason = f"{final_reason_prefix}失败:未找到或准备表情失败 ({emoji_query})" + # last_successful_reply_action 保持不变 return action_successful, final_status, final_reason class RethinkGoalHandler(ActionHandler): - """处理重新思考目标动作的处理器。""" + """处理重新思考目标动作(rethink_goal)的处理器。""" async def execute(self, reason: str, observation_info: Optional[ObservationInfo], conversation_info: Optional[ConversationInfo], action_start_time: float, current_action_record: dict) -> tuple[bool, str, str]: - if not conversation_info or not observation_info: return False, "error", "RethinkGoal 缺少信息" - self.conversation.state = ConversationState.RETHINKING - if not self.conversation.goal_analyzer: raise RuntimeError("GoalAnalyzer 未初始化") - await self.conversation.goal_analyzer.analyze_goal(conversation_info, observation_info) + """执行重新思考对话目标的动作。""" + if not conversation_info or not observation_info: + self.logger.error(f"[私聊][{self.conversation.private_name}] RethinkGoalHandler: ObservationInfo 或 ConversationInfo 为空。") + return False, "error", "内部信息缺失,无法重新思考目标" + self.conversation.state = ConversationState.RETHINKING # 设置状态为重新思考中 + if not self.conversation.goal_analyzer: + raise RuntimeError(f"GoalAnalyzer 未为 {self.conversation.private_name} 初始化") + await self.conversation.goal_analyzer.analyze_goal(conversation_info, observation_info) # 调用目标分析器 event_desc = "你重新思考了对话目标和方向" - await self._update_relationship_and_emotion(observation_info, conversation_info, event_desc) + await self._update_relationship_and_emotion(observation_info, conversation_info, event_desc) # 更新关系和情绪 return True, "done", "成功重新思考目标" class ListeningHandler(ActionHandler): - """处理倾听动作的处理器。""" + """处理倾听动作(listening)的处理器。""" async def execute(self, reason: str, observation_info: Optional[ObservationInfo], conversation_info: Optional[ConversationInfo], action_start_time: float, current_action_record: dict) -> tuple[bool, str, str]: - if not conversation_info or not observation_info: return False, "error", "Listening 缺少信息" - self.conversation.state = ConversationState.LISTENING - if not self.conversation.waiter: raise RuntimeError("Waiter 未初始化") - await self.conversation.waiter.wait_listening(conversation_info) + """执行倾听对方发言的动作。""" + if not conversation_info or not observation_info: + self.logger.error(f"[私聊][{self.conversation.private_name}] ListeningHandler: ObservationInfo 或 ConversationInfo 为空。") + return False, "error", "内部信息缺失,无法执行倾听" + self.conversation.state = ConversationState.LISTENING # 设置状态为倾听中 + if not self.conversation.waiter: + raise RuntimeError(f"Waiter 未为 {self.conversation.private_name} 初始化") + await self.conversation.waiter.wait_listening(conversation_info) # 调用等待器的倾听方法 event_desc = "你决定耐心倾听对方的发言" - await self._update_relationship_and_emotion(observation_info, conversation_info, event_desc) + await self._update_relationship_and_emotion(observation_info, conversation_info, event_desc) # 更新关系和情绪 + # listening 动作完成后,状态会由新消息或超时驱动,最终回到 ANALYZING return True, "done", "进入倾听状态" class EndConversationHandler(ActionHandler): - """处理结束对话动作的处理器。""" + """处理结束对话动作(end_conversation)的处理器。""" async def execute(self, reason: str, observation_info: Optional[ObservationInfo], conversation_info: Optional[ConversationInfo], action_start_time: float, current_action_record: dict) -> tuple[bool, str, str]: + """执行结束当前对话的动作。""" self.logger.info(f"[私聊][{self.conversation.private_name}] 动作 'end_conversation': 收到最终结束指令,停止对话...") - self.conversation.should_continue = False + self.conversation.should_continue = False # 标记对话不应继续,主循环会因此退出 + # 注意:最终的关系评估通常在 Conversation.stop() 方法中进行 return True, "done", "对话结束指令已执行" class BlockAndIgnoreHandler(ActionHandler): - """处理屏蔽并忽略动作的处理器。""" + """处理屏蔽并忽略对话动作(block_and_ignore)的处理器。""" async def execute(self, reason: str, observation_info: Optional[ObservationInfo], conversation_info: Optional[ConversationInfo], action_start_time: float, current_action_record: dict) -> tuple[bool, str, str]: - if not conversation_info or not observation_info: return False, "error", "BlockAndIgnore 缺少信息" + """执行屏蔽并忽略当前对话一段时间的动作。""" + if not conversation_info or not observation_info: # 防御性检查 + self.logger.error(f"[私聊][{self.conversation.private_name}] BlockAndIgnoreHandler: ObservationInfo 或 ConversationInfo 为空。") + return False, "error", "内部信息缺失,无法执行屏蔽" self.logger.info(f"[私聊][{self.conversation.private_name}] 动作 'block_and_ignore': 不想再理你了...") - ignore_duration_seconds = 10 * 60 - self.conversation.ignore_until_timestamp = time.time() + ignore_duration_seconds - self.conversation.state = ConversationState.IGNORED + ignore_duration_seconds = 10 * 60 # 例如忽略10分钟,可以配置 + self.conversation.ignore_until_timestamp = time.time() + ignore_duration_seconds # 设置忽略截止时间 + self.conversation.state = ConversationState.IGNORED # 设置状态为已忽略 event_desc = "当前对话让你感到不适,你决定暂时不再理会对方" - await self._update_relationship_and_emotion(observation_info, conversation_info, event_desc) + await self._update_relationship_and_emotion(observation_info, conversation_info, event_desc) # 更新关系和情绪 + # should_continue 仍为 True,但主循环会检查 ignore_until_timestamp return True, "done", f"已屏蔽并忽略对话 {ignore_duration_seconds // 60} 分钟" class WaitHandler(ActionHandler): - """处理等待动作的处理器。""" + """处理等待动作(wait)的处理器。""" async def execute(self, reason: str, observation_info: Optional[ObservationInfo], conversation_info: Optional[ConversationInfo], action_start_time: float, current_action_record: dict) -> tuple[bool, str, str]: - if not conversation_info or not observation_info: return False, "error", "Wait 缺少信息" - self.conversation.state = ConversationState.WAITING - if not self.conversation.waiter: raise RuntimeError("Waiter 未初始化") - timeout_occurred = await self.conversation.waiter.wait(conversation_info) + """执行等待对方回复的动作。""" + if not conversation_info or not observation_info: # 防御性检查 + self.logger.error(f"[私聊][{self.conversation.private_name}] WaitHandler: ObservationInfo 或 ConversationInfo 为空。") + return False, "error", "内部信息缺失,无法执行等待" + self.conversation.state = ConversationState.WAITING # 设置状态为等待中 + if not self.conversation.waiter: + raise RuntimeError(f"Waiter 未为 {self.conversation.private_name} 初始化") + timeout_occurred = await self.conversation.waiter.wait(conversation_info) # 调用等待器的常规等待方法 event_desc = "你等待对方回复,但对方长时间没有回应" if timeout_occurred else "你选择等待对方的回复" - await self._update_relationship_and_emotion(observation_info, conversation_info, event_desc) + await self._update_relationship_and_emotion(observation_info, conversation_info, event_desc) # 更新关系和情绪 + # wait 动作完成后,状态会由新消息或超时驱动,最终回到 ANALYZING return True, "done", "等待动作完成" class UnknownActionHandler(ActionHandler): - """处理未知动作的处理器。""" + """处理未知或无效动作的处理器。""" async def execute(self, reason: str, observation_info: Optional[ObservationInfo], conversation_info: Optional[ConversationInfo], action_start_time: float, current_action_record: dict) -> tuple[bool, str, str]: - action_name = current_action_record.get("action", "未知") - self.logger.warning(f"[私聊][{self.conversation.private_name}] 未知的动作类型: {action_name}") - return False, "recall", f"未知的动作类型: {action_name}" + """处理无法识别的动作类型。""" + action_name = current_action_record.get("action", "未知动作类型") # 从记录中获取动作名 + self.logger.warning(f"[私聊][{self.conversation.private_name}] 接收到未知的动作类型: {action_name}") + return False, "recall", f"未知的动作类型: {action_name}" # 标记为需要重新规划 +