refactor: 重构“戳一戳”的处理逻辑

- 将handle_message函数中的消息实例处理部分提取出来,形成message_process函数(提高代码复用率)
  - 将“戳一戳”的通知处理为一条通用消息实例,交由message_process函数处理
pull/357/head
Oct-autumn 2025-03-14 00:33:41 +08:00
parent 32c6d7ea55
commit 4d9ee4120e
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1 changed files with 119 additions and 145 deletions

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@ -52,94 +52,15 @@ class ChatBot:
if not self._started:
self._started = True
async def handle_notice(self, event: NoticeEvent, bot: Bot) -> None:
"""处理收到的通知"""
# 戳一戳通知
if isinstance(event, PokeNotifyEvent):
# 不处理其他人的戳戳
if not event.is_tome():
return
# 用户屏蔽,不区分私聊/群聊
if event.user_id in global_config.ban_user_id:
return
reply_poke_probability = 1.0 # 回复戳一戳的概率,如果要改可以在这里改,暂不提取到配置文件
if random() < reply_poke_probability:
raw_message = "[戳了戳]你" # 默认类型
if info := event.raw_info:
poke_type = info[2].get("txt", "戳了戳") # 戳戳类型,例如“拍一拍”、“揉一揉”、“捏一捏”
custom_poke_message = info[4].get("txt", "") # 自定义戳戳消息,若不存在会为空字符串
raw_message = f"[{poke_type}]你{custom_poke_message}"
raw_message += "(这是一个类似摸摸头的友善行为,而不是恶意行为,请不要作出攻击发言)"
await self.directly_reply(raw_message, event.user_id, event.group_id)
async def handle_message(self, event: MessageEvent, bot: Bot) -> None:
"""处理收到的消息"""
self.bot = bot # 更新 bot 实例
# 用户屏蔽,不区分私聊/群聊
if event.user_id in global_config.ban_user_id:
return
if (
event.reply
and hasattr(event.reply, "sender")
and hasattr(event.reply.sender, "user_id")
and event.reply.sender.user_id in global_config.ban_user_id
):
logger.debug(f"跳过处理回复来自被ban用户 {event.reply.sender.user_id} 的消息")
return
# 处理私聊消息
if isinstance(event, PrivateMessageEvent):
if not global_config.enable_friend_chat: # 私聊过滤
return
else:
try:
user_info = UserInfo(
user_id=event.user_id,
user_nickname=(await bot.get_stranger_info(user_id=event.user_id, no_cache=True))["nickname"],
user_cardname=None,
platform="qq",
)
except Exception as e:
logger.error(f"获取陌生人信息失败: {e}")
return
logger.debug(user_info)
# group_info = GroupInfo(group_id=0, group_name="私聊", platform="qq")
group_info = None
# 处理群聊消息
else:
# 白名单设定由nontbot侧完成
if event.group_id:
if event.group_id not in global_config.talk_allowed_groups:
return
user_info = UserInfo(
user_id=event.user_id,
user_nickname=event.sender.nickname,
user_cardname=event.sender.card or None,
platform="qq",
)
group_info = GroupInfo(group_id=event.group_id, group_name=None, platform="qq")
# group_info = await bot.get_group_info(group_id=event.group_id)
# sender_info = await bot.get_group_member_info(group_id=event.group_id, user_id=event.user_id, no_cache=True)
message_cq = MessageRecvCQ(
message_id=event.message_id,
user_info=user_info,
raw_message=str(event.original_message),
group_info=group_info,
reply_message=event.reply,
platform="qq",
)
async def message_process(self, message_cq: MessageRecvCQ) -> None:
"""处理转化后的统一格式消息
1. 过滤消息
2. 记忆激活
3. 意愿激活
4. 生成回复并发送
5. 更新关系
6. 更新情绪
"""
message_json = message_cq.to_dict()
# 进入maimbot
@ -340,71 +261,124 @@ class ChatBot:
# chat_stream=chat
# )
async def directly_reply(self, raw_message: str, user_id: int, group_id: int):
"""
直接回复发来的消息不经过意愿管理器
"""
async def handle_notice(self, event: NoticeEvent, bot: Bot) -> None:
"""处理收到的通知"""
# 戳一戳通知
if isinstance(event, PokeNotifyEvent):
# 不处理其他人的戳戳
if not event.is_tome():
return
# 构造用户信息和群组信息
user_info = UserInfo(
user_id=user_id,
user_nickname=get_user_nickname(user_id) or None,
user_cardname=get_user_cardname(user_id) or None,
platform="qq",
)
group_info = GroupInfo(group_id=group_id, group_name=None, platform="qq")
# 用户屏蔽,不区分私聊/群聊
if event.user_id in global_config.ban_user_id:
return
# 白名单模式
if event.group_id:
if event.group_id not in global_config.talk_allowed_groups:
return
raw_message = f"[戳了戳]{global_config.BOT_NICKNAME}" # 默认类型
if info := event.raw_info:
poke_type = info[2].get("txt", "戳了戳") # 戳戳类型,例如“拍一拍”、“揉一揉”、“捏一捏”
custom_poke_message = info[4].get("txt", "") # 自定义戳戳消息,若不存在会为空字符串
raw_message = f"[{poke_type}]{global_config.BOT_NICKNAME}{custom_poke_message}"
raw_message += "(这是一个类似摸摸头的友善行为,而不是恶意行为,请不要作出攻击发言)"
user_info = UserInfo(
user_id=event.user_id,
user_nickname=(await bot.get_stranger_info(user_id=event.user_id, no_cache=True))["nickname"],
user_cardname=None,
platform="qq",
)
if event.group_id:
group_info = GroupInfo(group_id=event.group_id, group_name=None, platform="qq")
else:
group_info = None
message_cq = MessageRecvCQ(
message_id=0,
user_info=user_info,
raw_message=str(raw_message),
group_info=group_info,
reply_message=None,
platform="qq",
)
else:
# 在此条之上添加isinstance(event, NoticeEvent)的判断,以处理某种通知
# 其他通知,暂不处理
return
await self.message_process(message_cq)
async def handle_message(self, event: MessageEvent, bot: Bot) -> None:
"""处理收到的消息"""
self.bot = bot # 更新 bot 实例
# 用户屏蔽,不区分私聊/群聊
if event.user_id in global_config.ban_user_id:
return
if (
event.reply
and hasattr(event.reply, "sender")
and hasattr(event.reply.sender, "user_id")
and event.reply.sender.user_id in global_config.ban_user_id
):
logger.debug(f"跳过处理回复来自被ban用户 {event.reply.sender.user_id} 的消息")
return
# 处理私聊消息
if isinstance(event, PrivateMessageEvent):
if not global_config.enable_friend_chat: # 私聊过滤
return
else:
try:
user_info = UserInfo(
user_id=event.user_id,
user_nickname=(await bot.get_stranger_info(user_id=event.user_id, no_cache=True))["nickname"],
user_cardname=None,
platform="qq",
)
except Exception as e:
logger.error(f"获取陌生人信息失败: {e}")
return
logger.debug(user_info)
# group_info = GroupInfo(group_id=0, group_name="私聊", platform="qq")
group_info = None
# 处理群聊消息
else:
# 白名单设定由nontbot侧完成
if event.group_id:
if event.group_id not in global_config.talk_allowed_groups:
return
user_info = UserInfo(
user_id=event.user_id,
user_nickname=event.sender.nickname,
user_cardname=event.sender.card or None,
platform="qq",
)
group_info = GroupInfo(group_id=event.group_id, group_name=None, platform="qq")
# group_info = await bot.get_group_info(group_id=event.group_id)
# sender_info = await bot.get_group_member_info(group_id=event.group_id, user_id=event.user_id, no_cache=True)
message_cq = MessageRecvCQ(
message_id=None,
message_id=event.message_id,
user_info=user_info,
raw_message=raw_message,
raw_message=str(event.original_message),
group_info=group_info,
reply_message=None,
reply_message=event.reply,
platform="qq",
)
message_json = message_cq.to_dict()
message = MessageRecv(message_json)
groupinfo = message.message_info.group_info
userinfo = message.message_info.user_info
messageinfo = message.message_info
chat = await chat_manager.get_or_create_stream(
platform=messageinfo.platform, user_info=userinfo, group_info=groupinfo
)
message.update_chat_stream(chat)
await message.process()
bot_user_info = UserInfo(
user_id=global_config.BOT_QQ,
user_nickname=global_config.BOT_NICKNAME,
platform=messageinfo.platform,
)
current_time = time.strftime("%Y-%m-%d %H:%M:%S", time.localtime(messageinfo.time))
logger.info(
f"[{current_time}][{chat.group_info.group_name if chat.group_info else '私聊'}]{chat.user_info.user_nickname}:"
f"{message.processed_plain_text}"
)
# 使用大模型生成回复
response, raw_content = await self.gpt.generate_response(message)
if response:
for msg in response:
message_segment = Seg(type="text", data=msg)
bot_message = MessageSending(
message_id=None,
chat_stream=chat,
bot_user_info=bot_user_info,
sender_info=userinfo,
message_segment=message_segment,
reply=None,
is_head=False,
is_emoji=False,
)
message_manager.add_message(bot_message)
await self.message_process(message_cq)
# 创建全局ChatBot实例